Well, this problem is exactly why we set up our regular international competition for indie developers, The Big Indie Pitch, around 8 years ago. From San Francisco to Hong Kong and everywhere in between, we currently run around 20 of these global events a year in order to showcase all the amazing new indie games in development. Of course, there are prizes and international recognition, but the reward is the chance to show all of you readers some of the latest games in development.
Understandably, 2020 is proving to be a challenging year for all in the industry. As such, we felt it was important to continue to highlight all of the indie talents in any way we can and took the Big Indie Pitch digital, with our first digital pitches taking place earlier this year during our Pocket Gamer Connects Digital #1 conference.
Much like with our previous digital pitches, the demand for our next digital pitches was as high as ever, with 14 of the most exciting developers battling it out for the crown. Nevertheless, three games rose to the top, with Armenia and USA-based Rumor Games’ Unnatural being crowned the winner. A game you may remember as the honourable mention from our first digital pitch
Of course, Unnatural Disaster, as you already know, was the winner, but we always award prizes for the top three. So read on to not only find out more about Unnatural Disaster but also our runners-up and honourable mention from The Digital Big Indie Pitch #3 sponsored by our season sponsors, Kwalee and G-Star.