Yes, it’s a lot like Pokémon. After getting some significant time in Early Access on PC, the difficulty of the standard campaign is a good deal higher than what you may have come to expect from creature collecting games, which is refreshing. A 2v2 system rather than a 1v1 at a time system lets Temtem focus on some interesting combos and synergies, encouraging you to pair up certain types of creatures to add special effects to various abilities. An attack from a grass creature might do more damage and have a debuff effect if you pair it with a fire creature, for instance. Each Temtem has a different roster of moves you can unlock and change out at your leisure. For the hardcore players, tracking down the “shiny” Temtem (called Luma Temtem instead of shiny) can become a massive grind and a giant timesink. But hey, you have to level up your roster anyway right?
Temtem is expected to come to other major consoles and go into full launch in 2021.