Judging by the isometric viewpoint and floating islands that appear in each level, it’s easy to draw some comparisons to the popular mobile game, Monument Valley. Stephen made this observation earlier this week, and Zielinsky has also cited that game as a major inspiration. You can check out some gameplay from Poly Vita below, and also have a listen to the soundtrack’s chill vibes.
Here’s some more Poly Vita gameplay!
Really happy with how this level turned out. Also my favourite musical composition in the game! #screenshotsaturday #madewithunity #puzzle #indiegamedev #solodev #indiegame #lowpoly #ios #gamedev #mobilegames #videogames pic.twitter.com/zuFXcBmGfB
— Poly Vita (@poly_vita) February 20, 2021
Poly Vita is Zielinsky’s second mobile game after Pocket Climber, which is a free to play title belonging to a completely different genre, so it’s great to see the indie developer diversifying their portfolio a bit and branching out to design new kinds of games.
Poly Vita will release on the Google Play for Android store and the App Store for iOS on 17th March. It’s a paid title costing $3.99 and pre-orders are now available on iOS.
You can head over to the PocketGamer LaunchPad hub to find all of our exclusive announcements from our two-day event – and don’t forget to tune in at 5PM UK Time for our amazing reveal stream!