The wirebug allows players to zip around environments (and monsters!) and has unique complementary attacks for each weapon. And yes, it wouldn’t be Monster Hunter Rise without the Palamutes. Don’t worry, if you love palicoes they’re still around to support you, but you can mount the canine Palamutes to move around stages incredibly fast. Perfect for tracking down those pesky flying monsters from area to area!
We also get a glimpse of the sleep-sloshing Somnacanth and the clever Bishaten in this trailer, though the clips are so fast it’s not really enough to start assessing how we’re going to take down these monsters. Here’s what we do know. Somnacanth is an aqua leviathan that can shoot out sleeping powder which stuns players and leave them vulnerable, that much was clear. Bishaten enjoys persimmons (and throwing them) and has some big bad tail attacks. And apparently spin moves. Looks like a nasty opponent, and one that the high mobility of the wirebug will be essential for taking on.
Also new and noteworthy in the trailer is the notion of a “rampage” event that looks like players need to prepare for, as a multitude of beats assault the Kamura Village’s defenses. While we’re not sure exactly what that entails, it will likely be discovered before the game releases.
What’s going to be in the demo? We’re not sure. However, there might be some cool cosmetic or item that will carry over from the demo to the full release on March 26. Take a look at the new trailer below!