With an apology, Aonuma says that development is proceeding smoothly and that more information will be available to share later this year.
Unfortunately, such development delays are expected in today’s COVID-19 world. Development pipelines and processes across the entire industry have been ravaged not only by the deadly disease and work-from-home shake-ups, but by having procedures turned on their heads as they adapt to new conditions.
The original Breath of the Wild hit in 2017, with a score of a perfect 10 from Game Informer. “Breath of the Wild is an achievement in the design of a living world. Hyrule is massive, with multiple environmental systems layered on top of a grand adventure. The only technical issue I encountered was one related to the framerate when fighting multiple enemies in busy forests. Despite the massive scope of the game, Breath of the Wild retains Nintendo’s knack for polish without any major technical hiccups to disrupt the experience,” said Kyle Hilliard. “I was entranced by this version of Hyrule, and it surprised me at nearly every turn, from its wealth of discoveries to the way it shuns the established tropes of previous Zelda games. It represents a profound new direction for one of gaming’s best franchises and a new high point for open-world interactive experiences.”
The only real information on the Breath of the Wild sequel happened at E3 2019. You can see the reactions here.
After finally settling down and playing Breath of the Wild this year, I’m also looking forward to the sequel. That said, the reality is that there are likely to be a number of high-profile delays across the board this year as the effects of COVID-19 continue to impact the world over.