At the end of the show, we interview arcade industry vet Eugene Jarvis who talks about his work on games like Defender, Robotron, and Smash TV. Jarvis also shares more about how fans would try to cheat old arcade games for free plays. It’s a full show, but we make time for another fantastic round of community emails in there somewhere. So please join Kim Wallace, Andrew Reiner, Liana Ruppert, Bob Buel, Alex Van Aken, and myself for another wild and ever-entertaining episode!
Thanks for listening! Please make sure to leave feedback below, share the episode if you enjoyed it, and follow me @benjaminreeves
Our thanks to The Rapture Twins for The Game Informer Show’s intro song. You can hear more of their music at their website.
To jump to a particular point in the discussion, check out the time stamps below.
Intro: 00:00:00
Cyberpunk 2077: 00:01:42
Astro’s Playroom: 00:29:22
Tetris Effect Connected: 00:30:48
Community Emails: 00:32:49
Get Rekt: 01:09:07
Eugene Jarvis Interview: 01:14:49