The backs of the League of E.V.I.L. are against the wall, with Rafaam and everyone involved shaking in their boots. So what’s next? Finish them.
There are several cards you can earn in this final chapter and some are split between two separate parts of the chapter. You have the League of E.V.I.L. portion which allows you to earn the Frenzied Felwing and Boom Squad cards. The Chaos Gazer and Grand Lackey Erkh card are available here also for you to grab.
You have a whole other portion of the chapter as well to play through. This one is called the League of Explorers, and there are rewards for you there too.
Like with the League of E.V.I.L., you’ll have a shot at three unique cards for your collection. These include the Shotbot and Manasaber cards. Steel-Beetle and the Amazing Reno get a card as well in this package.
So you’ll get two whole campaigns in one chapter, with a shot eight different cards to boost your power. This is similar to how the previous three chapters operated as well.
You’ll be able to dominate the landscape as Rakanishu with these cards once you unlock them. Some of the cards have stealth abilities while others have battlecry attacks.
Some even allow you to discover a Lackey, Mech or Dragon. Overall, there seems to be a nice blend of card options for this final chapter.
You can purchase chapter 4 of Glakrond’s Awakening for $6.99. This includes both the League of E.V.I.L. and Explorers package. If you haven’t played any of the chapters, you buy the whole enchilada for $19.99.
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