Along the way, you’ll meet and recruit new party members such as Ava, a hunter of spectral beings, and Glass, a scientist studying parallel dimensions. From my time playing a pre-release build, they all feel fairly distinct, with each character also offering their own combat style and skills.
Developer Megaphemeral has clearly worked to flesh out the game’s fantasy setting and backstory, but from what I played, it never becomes overly bogged down with lore. It feels like it could work as a pleasant introduction to what can at times be a daunting genre.
The game’s striking enemy designs were what really drew me in at first. Its watercolour world is fairly linear, though this keeps the story’s pace feeling brisk, at least in the early stages. And while the basic battle animations might lack some flair, there’s a nice sense of style to the overall package that shines through time and again.
Oh, and if you’re concerned that it might fall back on free-to-play monetisation, know that Emergent Fates has instead gone for a premium model with an option to try before you buy. You’ll find it available for purchase now from over on the App Store, and it’s currently priced at $5.99.
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