You can check out the latest dev diary video in this article where Zeth runs through a rough concept for the game’s opening cinematic and shows off the free movement in Bound by Blades’ hub town. The dialogue system now features additional animations to give more life to the conversations with NPCs.
The new castle area, Fangsfate is another hub area for players to explore that will be home to new characters and shops. Here you’ll also be able to find a pet who will accompany you throughout your adventure. These creatures will have the ability to heal, provide buffs and deal damage.
We also learned that online multiplayer will allow two players to adventure together and there will also be cross-platform support too. The online component will have client-side controls so you shouldn’t have to worry about any kind of latency when playing.
The developer is aiming to release Bound By Blades on the App Store and Google Play at some stage. That isn’t likely to be anytime soon, however, given that the Steam listing currently says the game won’t release until 2022, we shouldn’t expect it for a while yet.
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