The update adds in-game support for Yule Festival, a festive event taking place at the settlement. Once the update hits, players will start seeing revellers arrive east of their homestead. Ubisoft hasn’t yet detailed what the Yule Festival entails other than the promise of rewards to obtain and various, festival-related activities. Additionally, Legendary animal trophies will finally appear in the longhouse. The update doesn’t remove the annoying paper chase minigame but we’ll take what we can get.
In terms of balancing, NPC power level will max out at a difference of 51 below the player. Anyone below that threshold will now be highlighted green. World bosses will also match the player’s power level when the power exceeds the world bosses’ base level, which includes Zealots and Alpha animals.
1.1.0 improves stability and performance and squashes bugs related to freezing, animations, as well as a bevy of issues tied to quests and cutscenes. If you’ve had problems completing certain side missions, it’s worth reading the full list of patch notes to see if your problem is being addressed.
Look for the update to go live at 1 p.m. CET/7 a.m. ET/4 a.m. PT /1 p.m. AEDT. Ubisoft also shared patch sizes based on platform, which you can see below:
Xbox Series X/S – 6.3 GB
Xbox One – 5.7 GB
PlayStation 5 – 2.46 GB
PlayStation 4 – 2.4 GB
PC – 5.6 GB